#pragma once

class Army;

class Unit;

namespace AI
{
	XMVECTOR getLinearPotentialFieldForce(XMVECTOR fieldPos, XMVECTOR queryPos, float scale);
	XMVECTOR getPotentialFieldForce(XMVECTOR fieldPos, XMVECTOR queryPos, float scale);
	XMVECTOR getAvoidArmyUnitsPFForce(Unit & queryingUnit);
}